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Professor Layton Wiki

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[DB107] The Knight's Tour 2

  • Edit source
  • 3.1 Correct

Lead the knight on a trip around the board below.

Chess knights move two squares forward and one square perpendicular on each turn. The initial direction can be up, down, left, or right.

Move this knight around the entire board, landing on each square only once.

Lead the knight on a trip around the board.

Chess knights move two squares forwards and one square perpendicular on each turn. The initial direction can be up, down left or right.

There are multiple solutions to this one, so before you start busting your brain, try moving things around according to your own set of rules. It beats just shuffling the piece around randomly.

As a general plan of attack, start by traveling around the perimeter of the board, and once you feel the time is right, head toward the center of the board.

As a general plan of attack, start by travelling around the perimeter of the board and, once you feel the time is right, head in towards the centre of the board.

By the way, this is the last hint for this puzzle. Hint 3 is just trivia.

This puzzle, a variant on the knight's tour, is a classic...but the depth and elegance of its solution have kept it fresh for generations.

This is an example of a knight's tour puzzle. These puzzles are classics, but the depth and elegance of their solutions have kept them fresh for generations.

Initial Position

  • 1 Professor Layton and the Curious Village/List of puzzles
  • 2 Professor Layton and the Diabolical Box/List of puzzles

Professor Layton and the Diabolical Box/Layton's Challenges

  • Professor Layton and the Diabolical Box

Table of Contents

  • Walkthrough
  • Puzzles 1-25
  • Puzzles 26-50
  • Puzzles 51-75
  • Puzzles 76-100
  • Puzzles 101-125
  • Puzzles 126-138
  • Layton's Challenges
  • Weekly Downloadable Puzzles
  • Chapter 1: The Legendary Molentary Express
  • Chapter 2: The Country Village of Dropstone
  • Chapter 3: A Diverging Path
  • Chapter 4: The Phantom Town of Folsense
  • Chapter 5: Shadows on the Street Corner
  • Chapter 6: The Road to Herzen Castle
  • Chapter 7: An Encounter at the End of the Line

knight's tour 3 professor layton

Layton's Challenges is a set of puzzles only accessible from the Bonus tab and has special requirements to be unlocked. These puzzles are harder than anything else in the game, so you will need every bit of your puzzle-solving skills to find the solution.

Caution! This guide contains information about each puzzle including all three hints and the correct answer. If you do not want to see the solution to a puzzle and spoil the fun of figuring it out, scroll down carefully. The answers are hidden within the spoiler tags, so don't peek in them unless you're really stuck!

  • 1.1 Puzzle 139
  • 1.2 Puzzle 140
  • 1.3 Puzzle 141
  • 2.1 Puzzle 142
  • 2.2 Puzzle 143
  • 2.3 Puzzle 144
  • 3.1 Puzzle 145
  • 3.2 Puzzle 146
  • 3.3 Puzzle 147
  • 4.1 Puzzle 148
  • 4.2 Puzzle 149
  • 4.3 Puzzle 150
  • 5.1 Puzzle 151
  • 5.2 Puzzle 152
  • 5.3 Puzzle 153

The Musician's House [ edit | edit source ]

This House will be unlocked once you collected all 10 Camera Parts and build it together, then you need to take 9 Photos and find every differences.

Puzzle 139 [ edit | edit source ]

knight's tour 3 professor layton

Description : A woman boards a nonstop flight leaving Los Angeles at noon and arrives in New York City at 8 p.m. The next day, the same woman leaves New York at noon and flies back to Los Angeles. The flight is unaffected by jet streams and takes the same amount of time to reach its destination as it did the previous day. The time difference means it is always three hours earlier in New York than in Los Angeles. Can you figure out what time the plane arrives back in Los Angeles? Give your answer in 24-hour notation.

  • Hint 1 : Think about the rotation of the earth. The time in locations farther to the east is ahead of that of more western locales. Therefore, given a three-hour time difference, when it's noon in Los Angeles, it must be 15:00 in New York.
  • Hint 2 : Taking into account the time difference, the plane left Los Angeles at 15:00 New York Time and landed at 20:00. Therefore, the flight itself must have taken five hours.
  • Hint 3 : The time difference has a reverse effect on the flight returning to Los Angeles. If the plane to Los Angeles left New York at noon New York time, you could also say it left New York at 9 a. m. Los Angeles time.

knight's tour 3 professor layton

Puzzle 140 [ edit | edit source ]

knight's tour 3 professor layton

Description : The diagram below shows a structure made of 28 blocks. Of these blocks, 27 form a neat larger cube, and on top of that sits a single block poking out above the rest. Below this diagram sit those same 28 blocks, but this time the cube had been separated into five chunks. Tap the chunk, A through E, that contains the single block that sat on top of all the others. Assume that all five chunks fit together as shown and can't be rotated from their current orientation.

  • Hint 1 : If the top block on chunk D were the block you're searching for, then the block on the bottom-left corner would stick out of the cube. D must not be the correct answer. Remember, each chunk is locked in its current orientation and can't be rotated.
  • Hint 2 : If the block you seek was at the top of C, then D would be forced out of the structure when all the chunks were put back together. Chunk C must not be the answer either.
  • Hint 3 : Chunk D forms a part of the front-left side of the large cube. Use that information to start reconstructing the structure in your head. As the pieces come together, the answer should be clear.

knight's tour 3 professor layton

Puzzle 141 [ edit | edit source ]

knight's tour 3 professor layton

Description : Just as before, you can move any ball in the board below just as long as it satisfies the following conditions:

  • To move, jump your selected ball over an adjacent space occupied by another ball into an empty space on the other side. You can't jump diagonally.
  • Once you've made the jump, the ball you jumped over disappears from the board.
  • To complete the puzzle, you must remove all balls from the board except for one.

OK enough rules, start getting rid of those balls!

  • Hint 1 : You have quite a few balls to get rid of, so you'll have to do a lot of jumping. Just make sure you aren't choosing your moves at random, or you'll end up getting stuck before you finish. Plan out your jumps so that you never leave any balls out away from the group where you won't be able to reach them later.
  • Hint 2 : As you reduce the number of balls on the board, those remaining take on a configuration that you've previously solved. If you've made it this far, this puzzle is in the bag for you.
  • Hint 3 : Sorry, there are no more hints to be had for this puzzle, You may have heard that proper peg solitaire players don't consider these puzzles complete unless the remaining ball ends up in the center space. One step at a time, though. Let's finish this puzzle first.

Jump the middle ball on the second column right, then jump the leftmost ball in the second lowest row up. Jump the bottom ball in the leftmost column right, then jump the second from the left ball in the third lowest row left. Jump the bottom ball in the second from the right column left, then jump the right ball in the bottom row up. Jump the second lowest ball in the third from the right column down, then jump the left ball in the bottom row right. Jump the lowest ball up, then jump the second lowest ball in the third from the left column down. Jump the top ball in the third from the left column down, then jump the right ball in the second highest row down. Jump the middle ball in the third from the right column down, then jump the right ball in the lowest row left. Jump the lowest ball up, then jump the lowest ball in the third from the left column up. Jump the top ball in the leftmost column down, then jump the leftmost ball right. Jump the lower ball in the third from the left column right, then jump the top ball in the rightmost column left. Jump the middle ball in the third highest row to the right, then jump the bottom ball in the rightmost column up. Jump the rightmost ball left, then jump the right ball in the top row left. Jump the top ball down, then jump the leftmost ball right. Jump the middle ball in the middle column right, then jump the top ball in the rightmost column down. Jump the rightmost ball to the left, then jump the lowest ball up. Finally, jump either balls over the other to solve the puzzle.

The Tea Master's House [ edit | edit source ]

You need to give Tea to 26 people to unlock this house.

Puzzle 142 [ edit | edit source ]

knight's tour 3 professor layton

Description : The following words are written on a famous mathematician's grave. "Following the 1/6th of my life I spent as a child, I spent 1/12th of my life as a young man. Then, 1/7th of my life later, I got married. Five years after I was wed, I was blessed with a child, but sadly, he only lived half the time I was alive before passing away. Today, four years after his death, I too will depart from this world." Can you use these words to figure out how many years the mathematician lived?

  • Hint 1 : Try rigging up a linear equation where this mathematician's life in years equals x.
  • Hint 2 : Would you rather not use hard math to solve this puzzle? Have no fear--you can also solve this puzzle without using a linear equation. By adding together 1/6, 1/12, 1/7, and 1/2 of this man's life, you can express the length of the mathematician's life as fractions, minus the parts that were five and four years long. You can find the answer using only this information.
  • Hint 3 : The lowest common denominator of 2, 6, 7, and 12 seems to be the same as the length of the mathematician's life expressed in years.

knight's tour 3 professor layton

Puzzle 143 [ edit | edit source ]

knight's tour 3 professor layton

Description : If you take the problem 11*11=121, and replace the 1s with As and the 2s with Bs, you get AA*AA=ABA. Using that same replacement idea, you can also generate AA*AA=BBCC. New values may or may not have been assigned for each letter. Can you figure out what A, B, and C equal in the above equation?

  • Hint 1 : Each letter is represented by a single-digit number, so the possibilities for what number represents each letter are fairly limited.
  • Hint 2 : If you start by subbing in 1 for A and work your way through all the other numerical possibilities for A, you'll find your answer before long. What's more, if you use a calculator, trying out every possibility will only take a minute or two. But if you can, try to solve it just using your head.
  • Hint 3 : As detailed in Hint Two, if you substitute every digit for A and work your way up, you'll find the answer in the last half of your search.

knight's tour 3 professor layton

Puzzle 144 [ edit | edit source ]

knight's tour 3 professor layton

Description : Now here's a tasty puzzle for you. You task is to take that big stack of pancakes on the left plate and move them to the plate on the far right. In doing so, however, You need to follow these rules:

  • You can move only one pancake at a time.
  • A pancake can never rest on another pancake smaller than itself.

Feel free to shift things around as much as you like and to use the middle plate in completing the puzzle.

  • Hint 1 : The method for solving pancake puzzles has been described in many other hints. Move the smallest pancake over to the middle plate, then move the next-smallest pancake to the right plate. Then stack the smallest cake on top of the one on the right. Next, take a new, slightly larger pancake from the stack on the left and move it onto the open middle plate. Read more on what to do next in Hint Two.
  • Hint 2 : From where Hint One left off, put the smallest pancake on the pancake sitting on the middle plate. Then move the pancake on the right plate over to the stack on the left. Bring the smallest pancake you have over to sit on top of the stack of pancakes on the left plate. You can solve this puzzle by repeating the process outlined in Hints One and Two while introducing bigger and bigger pancakes, but it's not very efficient.
  • Hint 3 : Aim to limit the number of moves you make to keep yourself from getting confused along the way.

Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the left plate to the right plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from he right plate to the middle plate, then move a pancake from the right plate to the left plate. Move a pancake from the middle plate to the left plate, then move a pancake from the right plate to the middle plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the left plate to the right plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the middle plate to the left plate. Move a pancake from the right plate to the middle plate, then move a pancake from the right plate to the left plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the left plate to the right plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the right plate to the left plate. Move a pancake from the middle plate to the left plate, then move a pancake from the right plate to the middle plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the right plate to the left plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the middle plate to the left plate. Move a pancake from the right plate to the middle plate, then move a pancake from the right plate to the left plate. Move a pancake from the middle plate to the left plate, then move a pancake from the right plate to the middle plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the left plate to the right plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the right plate to the left plate. Move a pancake from the middle plate to the left plate, then move a pancake from the right plate to the middle plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the left plate to the right plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the middle plate to the left plate. Move a pancake from the right plate to the middle plate, then move a pancake from the right plate to the left plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the left plate to the right plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the middle plate to the left plate. Move a pancake from the right plate to the middle plate, then move a pancake from the right plate to the left plate. Move a pancake from the middle plate to the left plate, then move a pancake from the right plate to the middle plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the right plate to the left plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the middle plate to the left plate. Move a pancake from the right plate to the middle plate, then move a pancake from the right plate to the left plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the left plate to the right plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the right plate to the left plate. Move a pancake from the middle plate to the left plate, then move a pancake from the right plate to the middle plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the left plate to the right plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the middle plate to the left plate. Move a pancake from the right plate to the middle plate, then move a pancake from the right plate to the left plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Move a pancake from the left plate to the right plate, then move a pancake from the left plate to the middle plate. Move a pancake from the right plate to the middle plate, then move a pancake from the left plate to the right plate. Move a pancake from the middle plate to the left plate, then move a pancake from the middle plate to the right plate. Finally, move a pancake from the left plate to the right plate to solve this puzzle in a humongous 127 moves.

The Animal Lover's House [ edit | edit source ]

You need to train the Hamster down to Level 0 to unlock the house.

Puzzle 145 [ edit | edit source ]

knight's tour 3 professor layton

Description : A magician charges a traveler with a task. "Take a certain number of pearls out of a bag of 500. This number, when divided by any number two through seven, always produces a whole number if you remove one pearl before dividing. Bring me this number, and all the pearls are yours." The number of pearls the traveler takes from the bag doesn't produce a whole number when one pearl is removed and the remaining pearls are divided by four. But his number meets the other conditions. How many pearls did he take from the bag?

  • Hint 1 : Let's see if we can't simplify this one. The magician wants a number that can be divided neatly by a whole number when one pearl is taken away from the total. To get the number of pearls he's looking for, you need to find a number that can be neatly divided by all numbers two through seven, and then add one to the total.
  • Hint 2 : Now let's think about what the traveler actually brought back. To get his number, you must find a number that can be divided by two, three, five, six, and seven, but not four. Then add a single pearl to that number.
  • Hint 3 : The number the magician was after is greater than 400, but the number of pearls the adventurer brought back was actually in the range of 200 to 300 pearls. Remember, you're out to find the number of pearls the adventurer decided to bring back.

knight's tour 3 professor layton

Puzzle 146 [ edit | edit source ]

knight's tour 3 professor layton

Description : In the cube below, in the center of three sides of the cube are the dots A, B, and C. Lines connect the dots. How many degrees is the angle ABC at the point where AB and BC meet? This refers to the internal angle, of course.

  • Hint 1 : There's no need to do any complicated calculations. Visualization is the important part. The three points are each in the center of the sides of a regular cube.
  • Hint 2 : The three points are each in the middle of a side on a regular cube. Think about the other center points. What would happen if you continued connecting center points in this fashion?
  • Hint 3 : Think about the regular geometric figures you can create with points A, B, and C. You could create a regular hexagon, couldn't you? And the internal angles of regular hexagons are always 120 degrees.

knight's tour 3 professor layton

Puzzle 147 [ edit | edit source ]

knight's tour 3 professor layton

Description : This map depicts an underground labyrinth, but it's all scrambled, so it's up to you to put it in the proper order again. Tunnel segments of each piece must meet up with tunnel edges of adjoining pieces. The only times tunnel segments can lead outward without touching other segments are when they're the start and goal. Tunnels can't dead-end at walls otherwise. Slide the pieces around, and see if you can solve the puzzle!

  • Hint 1 : Just moving pieces around randomly probably wouldn't help much. Think about the position of pieces on the grid as dictated by where their tunnel segments are placed.
  • Hint 2 : The piece connected to START! is the straight horizontal tunnel. Leave the bottom-right square on the map open.
  • Hint 3 : The pool is below the start section. The cross-shaped tunnel goes in the center of the map.

knight's tour 3 professor layton

The Sweethearts' House [ edit | edit source ]

The House will be unlocked once you beat the game and saved the game after the credit.

Puzzle 148 [ edit | edit source ]

knight's tour 3 professor layton

Description : These cards, numbered one through eight, can be used to make two multiplication equations. One is given here, but can you think of the second one?

  • Hint 1 : The product has four digits, the first of which is one.
  • Hint 2 : The last digit of the product is six.
  • Hint 3 : The single-digit multiplier is three.

knight's tour 3 professor layton

Puzzle 149 [ edit | edit source ]

knight's tour 3 professor layton

Description : There's a pattern to this cycle of numbers. What number should go into the space with a question mark?

  • Hint 1 : Try treating each digit of a number as a separate entity.
  • Hint 2 : Try to find a rule that uses the digits from one number to create the next number in the cycle.
  • Hint 3 : Try squaring the individual digits of each number first.

knight's tour 3 professor layton

Puzzle 150 [ edit | edit source ]

knight's tour 3 professor layton

Description : Lead a knight on a trip around the board below. Chess knights move two squares forward and one square perpendicular on each turn. The initial direction can be up, down, left, or right. Move this knight around the entire board, landing on each square only once.

  • Hint 1 : The board is eight spaces by eight spaces, just like a regular chessboard. That means this puzzle is just like the original knight's tour. There are no hints to be had here! Just work it out on your own.
  • Hint 2 : The knight's tour usually involves returning the knight to the starting space at the end of the tour. If you're trying to accomplish this, then choosing the correct starting space is very important. Why not use the Memo function to help you?
  • Hint 3 : There are many avid chess researchers in Europe and the U.S. who write detailed papers with elegant solutions to chess puzzles. Looking through resources is one more way of enjoying a chess puzzle.

Starting from (1,1), move to the following coordinates in order: (3,2), (5,1), (7,2), (8,4), (7,6), (8,8), (6,7), (8,6), (7,8), (5,7), (3,8), (1,7), (2,5), (1,3), (2,1), (4,2), (6,1), (8,2), (6,3), (7,1), (8,3), (7,5), (8,7), (6,8), (4,7), (2,8), (1,6), (2,4), (1,2), (3,1), (5,2), (7,3), (8,1), (6,2), (4,1), (2,2), (1,4), (2,6), (1,8), (3,7), (5,8), (7,7), (8,5), (6,6), (7,4), (5,3), (6,5), (4,6), (2,7), (4,8), (3,6), (1,5), (3,4), (5,5), (4,3), (6,4), (4,5), (3,3), (5,4), (3,5), (5,6), (4,4) and (2,3) to finish the puzzle.

The Puzzle Doctor's House [ edit | edit source ]

Once you've solved all 150 puzzles in the game, then this last house will be unlocked.

Puzzle 151 [ edit | edit source ]

knight's tour 3 professor layton

Description : Four students took a test where every question had two possible answers, A or B. Each question was worth 10 points, for a total of 100 points. The students' test results were posted as seen below, but the teacher forgot to tally Colin's score. Colin was heading to the teacher's office when Mary called him back, saying they could figure out his score using the results from the other tests. Can you figure out Colin's score?

  • Hint 1 : This is a hard puzzle, so maybe this hint will help. The first thing you need to do is create an answer key based on the three scored tests. Since Mary got the highest score, try creating a key that compares her answers to everyone else's.
  • Hint 2 : The three graded tests agree on four questions. However, you know that not all four of these are correct because Lisa only got a score of 30. You also know that not all of these "agreed" answers are incorrect because Mary had a score of 70.
  • Hint 3 : You can make multiple answer keys that will all yield the same results. As long as you find one of these keys, you can solve this puzzle.

knight's tour 3 professor layton

Puzzle 152 [ edit | edit source ]

knight's tour 3 professor layton

Description : Some people meet for a round-robin card tournament, where every person plays every other person once. Wallace has to leave after only a few hands, sitting out the remainder of the tournament. A total of 59 hands are played at the tournament. How many hands did Wallace play before leaving? The card game in question is a two-player game, and no person played with the same opponent more than once. No one sat out any hands beside Wallace.

  • Hint 1 : Mock up an equation with the number of people and the number of matches played as a variable. That would be a good place to start.
  • Hint 2 : In order to create the equation for the number of hands, you would need to multiply the number of players by the number of players minus one, then divide this product by two. If there were three people, there would have been three hands. If there were four people, there would have been six hands. You can assume from the conditions given that if no one left, the minimum number of hands would still have to be at least 60.
  • Hint 3 : There were 12 people at the tournament. Now think it through!

knight's tour 3 professor layton

Puzzle 153 [ edit | edit source ]

knight's tour 3 professor layton

Description : This last puzzle is an escape game where you need to move the pink gem to the circle outline at the bottom. Beware though, because this diabolical box won't let you escape so easily!

  • Hint 1 : The difficulty of this puzzle is truly diabolical! There is no easy-to-find solution. You just have to find ways to fit the blocks together to open up a little bit of space at a time.
  • Hint 2 : You can't move the gem at all at first. You should focus initially on making room for the gem to move. Here's one small hint: move the yellow vertical bar to the top half of the puzzle.
  • Hint 3 : Here's your last hint. You never have to move the cross-shaped piece any farther right than the center of the puzzle. In other words, the gem has to move clockwise through the puzzle. Stick with it!

Move the brown block left, then move the yellow block left and up. Move the aqua block left, down, left and down, then move the green block right. Move the yellow block down, right, right and up, then move the aqua block up and right. Move the brown block right and down, then move the orange block down. Move the blue block left, then move the yellow block up. Move the green block left, down and all the way left, then move the yellow block right and all the way down. Move the blue block right, right, down and right, then move the orange block up and right. Move the green block left, left and up, then move the brown block up and left. Move the aqua block left and down, then move the brown block right two spaces. Move the green block down, then move the orange block left. Move the yellow block left, all the way up and left, then move the blue block left and up. Move the brown block right, right and up, then move the green block right, down and all the way to the right. Move the aqua block up, up and left, then move the green block all the way left and all the way down. Move the aqua block right, right and down, then move the orange block down, down and right. Move the yellow block all the way left, down and left, then move the orange block left. Move the pink gem down, down and left, then move the blue block left and up. Move the brown block up, then move the aqua block up and right. Move the orange block right and down, then move the pink gem down. Move the blue block left and up, then move the pink gem up and right. Move the yellow block right and up, then move the orange block up and left. Move the aqua block left, then move the brown block down. Move the pink gem right two times, then move the yellow block right two times. Move the orange block all the way up, then move the aqua block two times to the left. Move the green block up twice and right twice, then move the aqua block right, down and down. Move the orange block down twice, then move the yellow block left twice. Move the green block left twice, then move the brown block down and left. Move the pink gem down, then move the blue block down and right. Move the yellow block right and up twice, then move the orange block up twice and right. Move the green block left, up, left and up, then move the brown block all the way to the left. Move the aqua block up and right, then move the pink gem down. Move the brown block right and down, then move the green block down and right twice. Move the orange block left and down, then move the blue block down and left. Move the pink gem up, then move the green block right twice and up. Move the aqua block up and right, then move the brown block right and down. Move the aqua block left twice, then move the green block down twice and left. Move the pink gem down twice, then move the blue block right twice. Move the yellow block right, then move the orange block up, right and up. Move the aqua block left, up, left and up, then move the green block left twice and up twice. Move the brown block up twice and left twice, then move the pink gem into the hole to solve your final puzzle!

  • Layton's Challenges

Navigation menu

Professor Layton and the Diabolical Box Walkthrough

Your Illustrated Guide to Professor Layton and the Diabolical Box / Pandora's Box DS

  • 106 The Knight's Tour 1
  • #Discord HELP / CHAT / PUZZLES
  • Frequently Asked Questions
  • Layton’s Mystery Journey Guide
  • Hershel Layton's Twitter
  • Hershel Layton's Crypt
  • Professor Layton 1 Walkthrough
  • Professor Layton 3 Walkthrough
  • Professor Layton 4 Walkthrough
  • Professor Layton 5 Walkthrough
  • Professor Layton 6 Walkthrough
  • Layton vs Phoenix Walkthrough
  • Secret Files 3 Walkthrough
  • More Illustrated Walkthroughs
  • 001 Dr Schrader's Map
  • 002 The Doctor's Home
  • 003 The Right Key
  • 004 A Secure Room
  • 005 Luke's Trunk
  • 006 Pancake Stacks 1
  • 007 Dining Couples
  • 008 Luke's Big Dinner
  • 009 Stacked Glasses
  • 010 A Work of Art
  • 011 Trees in the Forest
  • 012 Clouds and Sky
  • 013 On Your Plate
  • 014 Red Caps
  • 015 Who Is Tom Really?
  • 016 Crazy Daisies
  • 017 The Worker Ant
  • 018 The Shoe Maze
  • 019 The Train Ride
  • 020 The Shoe Store Thief
  • 021 Pass It On
  • 022 Taking Out the Trash
  • 023 Pitchers and Poison
  • 024 A Strip of Paper
  • 025 Surviving in the Wild
  • 026 Train Swap
  • 027 A Dramatic Farewell
  • 028 The Warped Wheel
  • 029 The Winning Arrow
  • 030 The Secret Message (US)
  • 030 The Wrong Date (UK)
  • 031 Pass the Apples
  • 032 It's a Wrap
  • 033 Fishing Net
  • 034 Trees on an Old Road
  • 035 Which House Where?
  • 036 The Trapped Bird
  • 037 World's Best Golfer
  • 038 Moving Day
  • 039 A Change of Clothes
  • 040 The Tiled Box
  • 041 Cube Halves
  • 042 Board Splitter 1
  • 043 Board Splitter 2
  • 044 Tangled Ropes
  • 045 Baggage Claim
  • 046 Odd Shape Out
  • 047 The Mayoral Election
  • 048 Who's Mr Anderson?
  • 049 A Royal Show-off
  • 050 Misinformootion
  • 051 Flipped Cats
  • 052 Hat Weather (US)
  • 052 Hat Weather (UK)
  • 053 Boys Club
  • 054 Painting the Flag
  • 055 Sammy's Necklace
  • 056 The Door's Code
  • 057 Smell the Roses
  • 058 In the Tunnel
  • 059 A Ticket to Where?
  • 060 Plaza Puzzle
  • 061 Where's the Hotel
  • 062 Smell the Roses Again
  • 063 Numbered Cards
  • 064 Stones in a Vase
  • 065 The Ancient Map
  • 066 The Locked Box
  • 067 Sammy's Work Week
  • 068 Hat Trick
  • 069 Copying the Menu
  • 070 The Jeweled Necklace
  • 071 How Old Is She?
  • 072 Scrambled Photos
  • 073 Can Conundrum
  • 075 Candy for Five
  • 076 Top of the Tower
  • 077 Balancing Ornaments
  • 078 A Maze of Doors
  • 079 The Gear Switch
  • 080 The Elevator Switch
  • 081 The Old Safe
  • 082 Restarting the Lift
  • 083 Pancake Stacks 2
  • 084 Pancake Stacks 3
  • 085 The Missing Shape
  • 086 Perplexing Figures
  • 087 Different Suits
  • 088 The Frog's Path
  • 089 Flower Bed Fun
  • 090 The Unusual Fountain
  • 091 Sharing the Wealth
  • 092 Precious Metals
  • 093 How Old Am I?
  • 094 The Mystery Cube
  • 095 Box of Books
  • 096 A Ghostly Puzzle
  • 097 A Starry Sky
  • 098 Jars and Cans 1
  • 099 Jars and Cans 2
  • 100 A Rickety Bridge
  • 101 Disappearing Act 1
  • 102 Disappearing Act 2
  • 103 Disappearing Act 3
  • 104 Disappearing Act 4
  • 105 Disappearing Act 5
  • 107 The Knight's Tour 2
  • 108 The Knight's Tour 3
  • 109 Walking the Dog
  • 110 Chelmey's Route
  • 111 How Many Turns?
  • 112 Turn On the Light
  • 113 A Stack of Dice
  • 114 Fair Compensation
  • 115 Tricky Digits
  • 116 The Torn Photo
  • 117 Three Couples
  • 118 Garbage Disposal
  • 119 The Fake Coins
  • 120 Tug of War
  • 121 Light the Forest 1
  • 122 Light the Forest 2
  • 123 Light the Forest 3
  • 124 UFOs Spotted
  • 125 Forest Mushrooms
  • 126 Slippery Crossings 1
  • 127 Slippery Crossings 2
  • 128 Slippery Crossings 3
  • 129 The Slobbish Mole
  • 130 The Strange Painting
  • 131 How to Escape?
  • 132 Sharing Paintings
  • 133 Grab the Key
  • 134 Steam Power
  • 135 The Magic Lock
  • 136 The Hidden Door
  • 137 One True Sword
  • 138 The Elysian Box
  • 139 Coast to Coast
  • 140 One Extra Block
  • 141 Disappearing Act 6
  • 142 The Scholar's Life
  • 143 Letter Calculations
  • 144 Super Pancakes
  • 145 500 Pearls
  • 146 Angles in a Box
  • 147 Sliding Labyrinth
  • 148 Eight Cards
  • 149 Number Cycle
  • 150 The Knight's Tour 4
  • 151 Colin's Score
  • 152 The Card Tournment
  • 153 The Diabolical Box

Unlocking Bonuses

  • The Musician's House
  • The Tea Master's House
  • Animal Lover's House
  • The Sweethearts' House
  • The Puzzle Doctor's House
  • Extra Character Profiles
  • The Secret of the Elysian Box
  • A Ticket to Time Travel
  • Character Profiles
  • Credits Gallery
  • 1 The Legendary Molentary Express
  • 2 The Country Village of Dropstone
  • 3 A Diverging Path
  • 4 The Phantom Town of Folsense
  • 5 Shadows on the Street Corner
  • 6 The Road to Herzen Castle
  • 7 An Encounter at the End of the Line

Camera Parts

  • How to Repair the Camera
  • Battery Camera Part
  • Button Camera Part
  • Cog-Filled Camera Part (UK)
  • Gear-Filled Camera Part (US)
  • Glass Camera Part
  • Round Camera Part
  • Screw Camera Part
  • Spring Camera Part
  • Squarish Camera Part
  • Two-Sided Camera Part
  • Tiny Camera Part

Photograph Locations

  • How to Use the Camera
  • 001 Hotel Room
  • 002 Garbage Heap
  • 003 Seedy Alley
  • 004 Museum 2nd Floor
  • 005 Watchtower 1st Floor
  • 006 Mine Entrance
  • 007 Dark Forest 2
  • 008 Granny R's
  • 009 Machine Room

Hamster Toys

  • Pet House 1
  • Pet House 2
  • Lightbulb 1
  • Lightbulb 2
  • Surprise Box 1 (US)
  • Surprise Box 2 (US)
  • Jack in a Box 1 (UK)
  • Jack in a Box 2 (UK)
  • Sandbox (US)
  • Sand Pit (UK)

Hamster Workouts

  • 8 Step Workout
  • 14 Step Workout
  • 18 Step Workout
  • 24 Step Workout
  • 30 Step Workout
  • 64 Step Workouts

Tea Ingredients

  • 1 Oasis Leaf
  • 2 Brisk Berry
  • 3 Belle Tart Seed (US)
  • 3 Citronia Seed (UK)
  • 4 Dream Fluff
  • 5 Joy Root Clover
  • 6 Tonic Flower
  • 7 Peppercherry
  • 8 Cinder Horse

Tea Recipes

  • 01 Belle Classic (US)
  • 01 Citrus Classic (UK)
  • 02 Oasis Berry
  • 03 Sugar Smoke
  • 04 Root Remedy
  • 05 Cherry Boost
  • 06 Bitter Fruit
  • 07 Dream Spice
  • 08 Clover Quencher
  • 09 Radiance Blend
  • 10 Cayenne Twilight
  • 11 Cinder Flower
  • 12 The Layton Elixir
  • Clarice (UK)
  • Ilyana (US)
  • Narice (US)
  • Sammy Thunder
  • Stachenscarfen (aka Stachen)

Diary Entries

  • Diary Entry 01
  • Diary Entry 02
  • Diary Entry 03
  • Diary Entry 04
  • Diary Entry 05
  • Diary Entry 06
  • Diary Entry 07
  • Diary Entry 08
  • Diary Entry 09
  • Diary Entry 10
  • Diary Entry 11
  • Diary Entry 12

Photo Scraps

  • Photo Scrap 01
  • Photo Scrap 02
  • Photo Scrap 03
  • Photo Scrap 04
  • Photo Scrap 05
  • Photo Scrap 06
  • Photo Scrap 07
  • Photo Scrap 08
  • Photo Scrap 09
  • Photo Scrap 10
  • Photo Scrap 11
  • Photo Scrap 12
  • Photo Scrap 13
  • Photo Scrap 14
  • Photo Scrap 15
  • Photo Scrap 16

Granny's Puzzle Shack

  • Molentary Express
  • Dropstone Village

Weekly Puzzles

  • 01 Trash Days
  • 02 Moving Tiles
  • 03 Wrong Clocks
  • 04 Cut and Splice
  • 05 A Wall of Dice
  • 06 Paper and Scissors
  • 08 What Number?
  • 09 Mouse Escape
  • 10 Different Chickens
  • 11 Territory War
  • 12 A Sure Win
  • 13 The Mobius Puzzle
  • 14 Too Many Bridges
  • 15 The Rotating Arrow
  • 16 A Row of Dice
  • 17 Mouse on the Loose
  • 18 The Ant Takes a Walk
  • 19 Rupert and Bill
  • 20 The Tape's Shape
  • 21 The Long Formula
  • 22 How Many Gems?
  • 23 Who's Married?
  • 24 Miscalculation
  • 25 Three Ladies
  • 26 The Lion's Escape
  • 27 Pattern Recognition
  • 28 Suits in a Row
  • 29 The Cleaning Robot
  • 30 Cracking the Code
  • 31 Crazy Dice
  • 32 Number Tiles
  • 33 The Bus's Route

Bonus Puzzles

  • Bird in a Hole
  • Boxes of Treats
  • Different Cats

IMAGES

  1. [DB108] The Knight's Tour 3

    knight's tour 3 professor layton

  2. Professor Layton Wallpapers

    knight's tour 3 professor layton

  3. Professor Layton & the Diabolical Box: The Knight's Tour~(P14)

    knight's tour 3 professor layton

  4. Professor Layton and the Diabolical Box Walkthrough: 108 The Knight's

    knight's tour 3 professor layton

  5. Professor Layton and the Diabolical Box Walkthrough: 108 The Knight's

    knight's tour 3 professor layton

  6. Professor Layton and the Diabolical Box Walkthrough: 108 The Knight's

    knight's tour 3 professor layton

COMMENTS

  1. [DB108] The Knight's Tour 3

    Community content is available under CC-BY-SA unless otherwise noted. The Knight's Tour 3 is a puzzle in Professor Layton and the Diabolical Box. US Version Lead the knight on a trip around the board below. Chess knights move two squares forward and one square perpendicular on each turn. The initial direction can be up, down, left, or right.

  2. 108

    108 - A Knight's Tour 3. By Sebastian Mejia, IGN-GameGuides, Bren McGrath, +203 more. updated Sep 15, 2012. Professor Layton and the Diabolical Box Puzzle List. A Knight's Tour 3: PUZZLE # 108 ...

  3. 108 The Knight's Tour 3

    Your Illustrated Guide to Professor Layton and the Diabolical Box / Pandora's Box DS. ... Talk to Gregorio (must have solved Puzzle 107) 108 The Knight's Tour 3 Hint 1 Hint 2 Hint 3 Solution See the Step by Step Solution Step by Step Solution Move the knight to the right square Move the knight to the top square Move the knight to the right square

  4. DB108

    The Knight's Tour 3 Picarats Given 70 Picarats: Type Chess Location Herzen Museum: Previous Puzzle ... Next Puzzle DB109 - Walking the Dog: This is the one hundred and eighth puzzle you will encounter in Professor Layton and the Diabolical Box. To access this puzzle, you must talk to Gregorio. In order to solve this puzzle, you must move the ...

  5. Professor Layton and the Diabolical Box/Puzzles 101-125

    Name: The Knight's Tour 3 Trigger: Talk to Gregorio Location: Museum Entrance Chapter: 6 Picarats: 70. Description: Lead a knight on a trip around the board below. Chess knights move two squares forward and one square perpendicular on each turn. ... Description: Professor Layton and Luke have finally hunted down all 16 pieces of that peculiar ...

  6. knight's tour puzzles

    For Professor Layton and the Diabolical Box on the DS, a GameFAQs message board topic titled "knight's tour puzzles".

  7. Professor Layton and The Diabolical Box Puzzle No. 108 The Knight's Tour 3

    Get Information for Professor Layton and The Diabolical Box for DS: http://www.vizzed.com/videogames/game.php?id=70985 Submitted by SUX2BU of vizzed.com

  8. Hardest Puzzles in the Series? : r/ProfessorLayton

    Some puzzles in the Professor Layton series are truly brutal. What are the ones that are more memorable duo to their difficulty for you? There are many puzzles, so I won't be able to remember all of them, but here's three: "The Knight's Tour 4". This puzzle has various versions with different sizes, but the last version, on the real 8x8 chess ...

  9. The Hidden Door

    Solution. From the doorways etched into the floor, count left four squares and mark the fourth orange by tapping it before hitting "Submit" to solve the puzzle. If you notice the pattern of stars ...

  10. The Last Knight's Tour...

    For Professor Layton and the Diabolical Box on the DS, a GameFAQs message board topic titled "The Last Knight's Tour...".

  11. DB109

    DB108 - The Knight's Tour 3: Next Puzzle DB110 - Chelmey's Route: This is the one hundred and ninth puzzle you will encounter in Professor Layton and the Diabolical Box. To access this puzzle, you must talk to Lila. In order to solve this puzzle, you must determine the distance the dog will run in feet between the father and the daughter before ...

  12. [DB107] The Knight's Tour 2

    Community content is available under CC-BY-SA unless otherwise noted. The Knight's Tour 2 is a puzzle in Professor Layton and the Diabolical Box. US Version Lead the knight on a trip around the board below. Chess knights move two squares forward and one square perpendicular on each turn. The initial direction can be up, down, left, or right.

  13. Professor Layton and the Diabolical Box/Layton's Challenges

    Name: The Knight's Tour 4 Picarats: 99. Description: Lead a knight on a trip around the board below. Chess knights move two squares forward and one square perpendicular on each turn. The initial direction can be up, down, left, or right. Move this knight around the entire board, landing on each square only once.

  14. List of Puzzles

    Professor Layton and the Curious Village: 120 15 135 Professor Layton and the Diabolical Box: 138 15 153 Professor Layton and the Unwound Future: 153 15 168 ... 107 - The Knight's Tour 2; 108 - The Knight's Tour 3; 109 - Walking the Dog; 110 - Chelmey's Route; 111 - How Many Turns? 112 - Turn On the Light; 113 - A Stack of Dice;

  15. 107

    The Knight's Tour 2. PUZZLE #. 107. PICARATS. 50. LOCATION. Herzen Museum. Hint #1. There are multiple solutions to this one, so before you start busting your brain, try moving things around ...

  16. Professor Layton and the Diabolical Box Walkthrough

    Your Illustrated Guide to Professor Layton and the Diabolical Box / Pandora's Box DS. ... 106 The Knight's Tour 1; 107 The Knight's Tour 2; 108 The Knight's Tour 3; 109 Walking the Dog; 110 Chelmey's Route; 111 How Many Turns? 112 Turn On the Light; 113 A Stack of Dice; 114 Fair Compensation;

  17. DB150

    DB151 - Colin's Score. This is the one hundred and fiftieth puzzle you will encounter in Professor Layton and the Diabolical Box. This puzzle can be accessed through Professor Layton's Challenges. In order to solve this puzzle, you must move the knight and land on each square on the board, moving two squares forward and one square perpendicular ...

  18. 106

    PUZZLE #. 106. PICARATS. 40. LOCATION. Herzen Museum. Hint #1. This puzzle is way more fun if you solve it yourself, so you should keep the hints to a minimum if you can. But if you're completely ...

  19. 003

    PUZZLE #. 003. PICARATS. 20. LOCATION. The Doctor's Hall. Hint #1. At a glance, the ends of the keys look too intricate when compared with the simple shape of the keyhole. Concentrate on finding a ...

  20. Professor Layton and the Diabolical Box Walkthrough

    Your Illustrated Guide to Professor Layton and the Diabolical Box / Pandora's Box DS. 037 World's Best Golfer Walk left Continue left ... 107 The Knight's Tour 2; 108 The Knight's Tour 3; 109 Walking the Dog; 110 Chelmey's Route; 111 How Many Turns? 112 Turn On the Light; 113 A Stack of Dice; 114 Fair Compensation;

  21. Professor Layton and the Diabolical Box Walkthrough

    Professor Layton and Pandora's Box Walkthrough. Email This BlogThis! Share to Twitter Share to Facebook Share to Pinterest. Newer Post Older Post Home. ... 107 The Knight's Tour 2; 108 The Knight's Tour 3; 109 Walking the Dog; 110 Chelmey's Route; 111 How Many Turns? 112 Turn On the Light; 113 A Stack of Dice; 114 Fair Compensation;

  22. 106 The Knight's Tour 1

    Your Illustrated Guide to Professor Layton and the Diabolical Box / Pandora's Box DS. 106 The Knight's Tour 1 Unsolved Mystery The Vampire in the Castle Journal Entry ... 106 The Knight's Tour 1 Hint 1 Hint 2 Hint 3 Solution See the Step by Step Solution Step by Step Solution Move the knight to the bottom square